BASIC CONTROLS
LEFT MOUSE CLICK |
- PICK UP OR PUT DOWN CAKES - OPERATE EQUIPMENT - INTERACT WITH CUSTOMERS |
RIGHT MOUSE CLICK | - SWAPS CAKES |
BASIC STEPS
The goal of each level is to collect enough money from customers to reach the specified Baker's Goal.
Customers begin with a bubble above their heads containing a Menu picture inside. They do not order a cake until they have been given a menu by Jill. To give the customer a menu, left mouse click on the bubble.
Customers that have been delivered a menu will deliberate for a short time before choosing their order. During this period their speech bubble has an animated Question Mark inside it.
Customers eventually show the image of their cake order inside the speech bubble.
Once an order is placed, Jill will need to bake, frost and decorate their cake in the specified order.
Customer satisfaction is measured by displaying hearts at the edge of their speech bubble. Hearts disappear over time, but can be replenished by other factors (customers, treats, television shows, etc.). The more hearts they have when their cake is finally delivered, the larger a tip that will be left for Jill. Certain customers will have an effect on others, such as reducing their hearts more quickly, or even increasing their hearts upon arrival.
Some customers will arrive in pairs. Paired customers function as a new single customer with a double speech bubble.
Customers enter at regular intervals throughout the level. Jill gives them menus, after which they decide on what kind of cake they would like. Jill bakes the cake, frosts it, then decorates or stacks the cake as desired, before serving it to the customer. She can only hold one cake at a time, but her off hand can still be used to deliver menus or operate machinery.
PRODUCT DISTRIBUTION
Please feel free to pass the demo version of this game on, at no cost, to others. You may not de-compile, reverse engineer, or disassemble this game except to the extent and for the express purposes authorized by applicable law notwithstanding this limitation. Title, ownership and intellectual property rights, including any patent rights, in and to game shall remain in Sandlot Games and/or its licensors or suppliers. The game is protected by the copyright laws of the United States and international copyright treaties. You may not modify this game or create derivative works based upon this game. You may not rent, lease, or otherwise receive any compensation for this game, including by bundling this game with other fee-based products.
Introduction | System Requirements | Getting Started | Controls | Game Menus | Support | Credits