- 3 -

3D Sound

- A -

Actual rate

Audio effects

3D Audio Testing
Audio FX Testing

Average rate

- B -

Bits

Digital sound concepts
Understanding the display

Buffers

- C -

Channels

Clipping

Common Problems

Contacting PassMark

Copyright notice

- D -

Data rate

dB

Digitial sound

Display

Display settings

Distortion

- E -

Errors

EULA

- F -

FAQ

Frame rates

Frequency

Frequently Asked Questions

- G -

Generator

Graphs types

- I -

Input

Instructions

Introduction to SoundCheck

- L -

License (End user)

Licensing information

Loopback

Loopback cables

- M -

Microphone

Minimum requirements

Mixer

mixer options

Mono

Mute

- N -

Nyquist

- O -

Ordering information

Output

Output levels

Overview of SoundCheck

- P -

PassMark on the Web

PCM

Pitch

Playback

Playback button

Precautions

Prices

Problems

purchase

- R -

Record

Record button

Recording

Refresh rate

Registration information

Requested data rate

Resolution

- S -

Sample rate

Digital sound concepts
Understanding the display

Saw tooth wave

Setup

Shareit

Sine wave

Sound effects

3D Audio Testing
Audio FX Testing

Sound format

Spectrum

Using the tone generator
Digital sound concepts

Spectrum graph

Spikes

Square wave

Stereo

Support

System requirements

- T -

Tone

- V -

Version history

Volume control

- W -

Warnings

Wavelength

Web page

Whats new

White noise

Windows requirements