This is the service update 17.032 for Cinema 4D and BodyPaint 3D R17.
This update is highly recommended for all R17 users. In general there have been a lot of stability improvements, functional bug fixes as well as some performance improvements and idea implementations.
With this version of Cinema 4D there is the Houdini Engine Bridge integrated, Python updated to version 2.7.9 and the Team Render Server web interface got some enhancements. In addition there were fixed several issues and implemented smaller ideas from our user base.
New Improvements in This Release
ANIMATION
- Fixed an issue with default selection linking of Timeline and Object Manager.
- Fixed an issue in Timeline cycling with shortcut keys.
- Fixed an issue with converting motion layer to keyframe animation.
BIRENDER
- Fixed an issue with Sketch and Toon multi-passes.
- Fixed an issue with Hair specular pass.
- Fixed an issue with rendering splines in Cloner as Hair.
BODYPAINT 3D
- Improved brush size adjustments.
- Fixed a stability issue with selections.
CHARACTER ANIMATION
- Fixed an issue with Aim Constraint.
- Fixed an constraint issue upon scene load.
- Fixed an issue with constraint not refreshing.
- Fixed an issue with commander invoked Weight tag.
- Fixed an issue with dynamics in Bird template.
- Fixed an issue with constraint axis orientation.
- Fixed an issue with constraints and zero scale objects.
- Fixed an issue with snapping and drawing joints.
- Fixed an issue with UpVector constraint refresh.
COLOR CHOOSER
- Fixed an issue with Color From Picture.
- Fixed an issue with changing color for multiple objects.
COMMAND MANAGER
- Fixed an issue with commander added tags and user set default values.
- Fixed an issue with commander added tags and de-selection.
DYNAMICS
- Fixed an issue with Dynamics caches.
EXCHANGE
- Fixed an issue with broken geometry on import of a specific OBJ file.
- Fixed an issue with Alembic transform resetting.
- Fixed an issue with wrong normal direction on OBJ import.
- New option allows to export duplicate points as an OBJ file.
- Import of the OBJ files is now much faster.
- Default OBJ preset now helps to avoid flipped objects on import.
- Fixed Ngon handling for OBJ importer.
- Flip Normals option doesn't break textures on OBJ import.
- Fixed an issue with broken materials on OBJ import.
- Fixed an issue with loading changed Alembic scene.
- Fixed a crash on OBJ import.
- Fixed an issue with Alembic closed curves import from Maya.
- Fixed an issue with Alembic open curves export.
- Fixed an issues with the exchange to the BodyPaint 3D Plugin in other applications.
- Fixed an issue with UV tag and an empty object making an OBJ exporter fail.
- Fixed issues with broken import presets on first use.
- Fixed an issue with Alembic UVs assignment.
- Added a new option to overcome a problem with the OBJ importer in 3ds max.
- Fixed the link between OBJ export settings and the help.
- Fixed an issue with import of some special OBJ files.
- Fixed an issue with the Export Name and Default option of the OBJ exporter.
- Fixed an issue with Alembic import.
- Fixed an issue with disappearing GUI.
- Fixed an issue with Alembic import preferences.
- Fixed am issue with UVs in an OBJ file making it impossible to import it.
- Fixed an issue with an OBJ file making the import fail.
FBX
- Fixed an issue with garbled meshes upon import.
- Fixed an issue with multiple content browsers and FBX files.
HAIR
- Fixed an issue with shadow density.
- Fixed an issue with backlit color default values.
- Fixed an issue with Hair Light tag and disabled shadows.
- Fixed an issue with ambient light.
- Fixed an issue with hair Comb tool.
INTERFACE
- Fixed an issue with the display of the reflectance stack.
- Fixed an issue with the tab key behavior of the Script Manager.
- Fixed an issue with deletion of scripts without Script Manager open.
LICENSE SERVER
- Fixed an issue with "check for updates" command not showing.
MATCHMOVING
- Graph View now zooms to the cursor instead of center.
- Fixed an issue with zooming while cursor is over a track.
- Fixed a stability issue with closing scene while tracking is in progress.
- Fixed an issue with lost track selections.
- Added shortcuts for framing and current frame in Graph View.
- Fixed an issue with scrubbing in Graph View.
- Fixed an issue with deleting lines in Lens Distortion tool.
MATERIAL
- Added Variation Shader options for flipping UVs and quantize rotation.
- Variation Shader: Added an option for UV Tile.
- Fixed an issue with gradient knots distribution.
- Fixed an issue with loading unsupported file formats.
- Fixed an issue with the layer shader.
- Fixed an issue with Variation Shader on Background object.
- Fixed an issue with Variation Shader rendering.
- Fixed an issue with Variation Shader GUI.
- Fixed an issue with Variation Shader UVW rotation.
- Fixed an issue with the preview of animated materials in Material Manager.
MELANGE
- Fixed an issue with Update Merge.
MODELING
- Fixed a stability issue with edge translation.
- Fixed an issue with triangulation due to swapping Normals.
- Fixed an issue with incorrect Normals upon deletion of faces.
- Fixed an issue with solo and new objects.
- Fixed an issue with Polygon Pen and unwanted face removal.
- Fixed an issue with Sketch spline not respecting workplane.
- Fixed an stability issue with weighted subdivision surfaces.
- Fixed an issue with Polygon Pen preview.
- Fixed an issue with Polygon Pen interrupting rendering.
- Fixed an stability issue with Spline Pen and parent generators.
- Fixed an issue with Spline smooth not applying previewed result.
- Fixed an issue with Bevel solid mode.
- Fixed an issue with Spline union and incorrect tangents.
- Fixed an issue with Polygon Pen Arc being empty.
- Fixed an issue with mode switching in Bevel tool.
- Fixed an issue with Polygon Pen generating multiple meshes.
- Fixed an issue with nested Spline Mask.
- Fixed a stability issue with Spline Booleans.
- Fixed a stability issue with Poly Pen edge convergence.
- Fixed a stability issue with illegal tag and generator conversion.
- Fixed an issue with Mesh check isolated points.
- Fixed an issue with Spline Arc and orthogonal views placement.
- Fixed an issue with Spline sketch tool inconsistency.
- Fixed an issue with Polygon Pen generation incorrect geometry.
- Fixed an issue with Spline Mask Boolean intersection.
- Fixed an issue with Spline Mask Boolean subtraction on multiple splines.
- Fixed an issue with Spline Mask input splines activation.
MOGRAPH
- Fixed an issue with multiple arguments in MoSpline L-system.
PYTHON
- Fixed an issue accessing GvNodeManger data.
- Fixed an issue with nodes inside an Xgroup to ports of Xgroup.
RENDERER
- Fixed an issue with cylindrical lens and object glow being used at the same time.
- Fixed an issue with GI caches.
- Fixed stability issues while rendering.
- Fixed an issue with SSS preparation.
- Fixed an issue with progressive rendering and starting frame.
- Fixed an issue with SSS preparation.
- Fixed an stability issue while rendering with motion blur.
- Fixed an issue with writing TIF alpha channels.
SCULPTING
- Fixed an issue with the Select brush.
- Fixed an issue with Fill modes.
- Fixed an Select brush performance issue.
- Fixed an stability issue in combination with Takes.
SKETCH AND TOON
- Fixed an issue with Sketch and Toon when rendering extreme camera angles.
- Fixed an issue with HSV color variation.
- Fixed an artifact issue in Sketch and Toon multi-passes.
- Fixed the blending modes for Sketch and Toon lines.
- Fixed an artifact issue with Cel Shader and raytraced shadows.
- Fixed an issue that produced unwanted strokes.
- Fixed an issue with rendering objects with scale 0.
- Fixed an issue with Sketch and Toon stroke caps.
- Fixed an issue with Cel Shader shadows.
- Fixed a stability issue with Sketch and Toon.
- Fixed an issue with missing hidden lines in Sketch and Toon multi-pass.
- Fixed an issue with the noise modifier in Sketch and Toon materials.
- Fixed an issue with python modifier code highlighting.
- Fixed an issue with python modifier and frames.
- Fixed an issue with false hidden lines appearing in Sketch and Toon alpha pass.
TAKE SYSTEM
- Fixed an issue with multiple warnings in Picture Viewer.
- Fixed an issue with naming in Override Tree mode.
- Fixed an issue with the context menu of settings.
- Fixed an issue with Terrain shader preset.
- Fixed an issue with Team Render commands not being greyed out if disabled.
- Fixed an issue with Tokens and Stage object.
- Fixed an issue with layers and Take Tree display.
- Fixed an issue with drag and drop of Hair materials and group overrides.
- Fixed an issue with material override and GI.
- Fixed an issue with locked color parameters.
- Fixed an issue with editing multiple materials.
- Fixed an issue with switching visibility with Alt key.
- Fixed an issue with color not updating in Take Tree parameter view.
- Fixed an issue with popup window and user Data Color field.
- Fixed an issue with displacer parameters.
- Fixed an issue with animation dots in Auto Take mode.
- Fixed an issue with MoExtrude parameters.
- Fixed issue with take preferences in Team Render Client.
- Fixed issue with global material override not showing in Prime.
- Fixed and issue with the visibility dots of override groups and Python.
- Fixed and issue with resetting override groups and Python.
- Fixed and issue with marked Takes and Team Render in Render Queue.
- Fixed issue with rendering Takes to Picture Viewer with already running rendering.
TEAM RENDER
- Team Render clients now show the network device IP in their address info.
- Fixed issue with clients skipping a rendering if they have the same job name.
TEAM RENDER SERVER
- New improved version of the web interface, especially the Monitor Page got improvements.
- Fixed issue with unzipping files with special characters.
- Fixed issue with files not being rendered when save option is deactivated.
- Fixed issue with frames being overwritten after pause.
- Fixed issue with image preview and special characters.
- Added option for disabling user management.
- Fixed an issue with image preview and subfolders.
- Fixed an issue with tokens and subfolders.
- Fixed an issue with layer naming.
TEMPLATE
- Fixed an issue with wing control in Bird template.
- Fixed an issue with Insect template antenna symmetry.
- Fixed an issue with symmetry in Bird template.
- Fixed an issue with Insect template claws symmetry.
- Fixed an issue with incorrect behavior of wings in bird template.
TIMELINE
- Improved the default settings for OM and Timeline linking.
- Fixed an issue with selecting tracks in Timeline.
- Fixed an issue with auto tangent weight not refreshing.
- Fixed an issue with tracks display after change in preferences.
- Fixed and issue with duplicate command in Timeline.
- Fixed an issue with Go to keys commands in Timeline.
- Fixed an issue with framing commands for markers.
- Fixed incorrect entries in Timeline view menu.
VIEWPORT
- Fixed an issue with Solo and Subdivision Surface.
- Fixed an issue with floor object and layers.
OTHER
- Fixed an issue with opening .mov files from the Content Browser via Drag & Drop.
- Fixed an issue with importing 3ds animated files.
- Fixed an issue with QuickTime and relative paths.
- Fixed an issue with Send to Allplan command.
- Fixed an issue with the context menuĀ in the Texture Manager.