OgreMax Viewport Menu
Menu
Right-clicking within an OgreMax viewport displays the following menu:
- Lock Viewport Camera - Locks the viewport to a scene camera. Any changes to the camera's position or orientation will be reflected in the viewport. Using the mouse to manually control the view within the viewport removes the lock on the scene camera.
- Reset Viewport Camera - Moves the viewport camera to the world origin and resets its orientation.
- Refresh All Objects - Recreates all the objects in all of the OgreMax viewports.
- Refresh Selected Objects - Recreates the selected objects in all of the OgreMax viewports.
- Refresh Skies - Recreates the skies in all of the OgreMax viewports.
- Refresh Selected Material Editor Material - Recreates all the objects in all of the OgreMax viewports that use the material selected in 3DS Max's Material Editor window.
- Refresh Materials Selected Objects - Recreates all the objects in all of the OgreMax viewports that use the materials used by the selected objects.
- Save Screenshot - Saves an image file containing the view's contents.
- 3DS Max Object Settings -> Cast Shadows - Sets the 3DS Max 'Cast Shadows' setting for all selected objects.