Convert to Frames Dialog
The Convert to Frames dialog is accessible from the OgreMax menu:
This dialog is used to convert video files to image files that can be used as animation frames within a Texture Unit.
Note that this conversion will only work correctly for video files that are supported by 3DS Max.
- Source File - The video file to be converted to frames.
- Destination Directory - The directory in which the converted frames are placed.
- Destination Base File Name - The base file name used to name the frame files.
- Size - The dimensions of the converted frames.