Scene Settings Dialog - Environment

 

The Environment page of the Scene Settings dialog:

Export Environment Settings

Indicates whether the settings on this page should be exported.

Update Viewports

Most of the settings on the Environment page will be reflected in real-time in the OgreMax viewports, but the shadow texture size and count are not. If those values are modified and there is at least one OgreMax scene viewport open, this button will be enabled so that the values can be updated without having to close the Scene Settings dialog.

Colors

Environment Range

The environment range is used in calculating environmental effects such as fog.

Fog

The fog settings may be separate from 3DS Max, synchronized to 3DS Max, or copied from the 3DS Max environment settings. In order to synchronize the values to or from 3DS Max, fog must first be enabled within the 3DS Max Environment settings.

The 3DS Max Environment settings are accessed through the Rendering Menu.

A Fog atmospheric effect should be added.

The Type must be set to 'Standard'.

The following settings are handled by OgreMax.

Shadows

Shadow Texture