Scene Settings Dialog - Directories
The File/Directories page of the Scene Settings dialog:
Default File
- Export to Default File - Indicates that when exporting the scene through the OgreMax menu, the default file name should be used rather than prompting the user for a file name.
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Base Directory - The directory that file name is converted to be relative to. This value is determined based on the combo box setting:
- 3DS Max - The 3DS Max installation directory is used as the base directory.
- Project - The currently configured 3DS Max project directory is used as the base directory.
- Custom - A custom directory is used as the base directory.
- File Name - The path to the default file name.
Export Directory
Contains all of the mesh, material, and other files that are generated when a scene is exported. By default it is the same as the exported file directory, but you may add a path relative to that directory.
Export Directories
- Material - The location of exported material files, relative to the export directory.
- Mesh - The location of exported binary mesh and skeleton files, relative to the export directory.
- Mesh XML - The location of exported XML mesh and skeleton files, relative to the export directory. If nothing is specified, the 'Mesh' directory is used.
- Model - The location of exported model files, relative to the export directory.
- Bitmap - The location of exported bitmap files, relative to the export directory. This is used when bitmap copying is enabled.