OgreMax Render Texture

 

A Render Texture is contained within an OgreMax Texture Unit:

A render texture is a dynamically updated texture that is rendered into with scene objects. It is commonly used for creating reflections and dynamic environment maps.

General Settings

Reflection Rendering Object

Hidden Objects

A list of objects to hide during the rendering of the render texture. These objects will still appear when rendering into the main scene viewport.

Exclusive Objects

A list of objects to render during the rendering of the render texture. These objects will not appear when rendering into the main viewport. In other words, they appear exclusively in the render texture.

Preview

Renders the scene from the camera's viewpoint. This is only useful when the render texture Type is '2D'.