Render Terrain Map Dialog
The Render Terrain Map dialog is accessible from the OgreMax menu:
Terrain maps are the colored textures applied to terrains.
When launching this dialog, the selected scene objects will be rendered into the terrain map. If no objects are selected, all of the scene objects will be used.
- Dimensions - The dimensions of the rendered terrain map. The standard Ogre 3D terrain manager requires that height maps be square.
- Rotate 90 Degrees Clockwise - The standard Ogre 3D terrain manager accesses height maps in such a way that they will appear to be rotated 90 degrees counter-clockwise. Rotating 90 degrees clockwise fixes this.
- Destination File - The full path of the file that will contain the terrain map.