OgreMax Material Viewer
The OgreMax Material Viewer appears when an OgreMax Material is selected in the 3DS Max Material Editor:
The viewer contains one object and one directional light.
Mouse Commands
-
Rotate Object - Click, hold, and drag the left mouse button in viewer window. Additional modifier keys:
- Shift key - Restricts rotations to the X (left/right) axis.
- Ctrl key - Restricts rotations to the Y (up/down) axis.
- Move Current Light - Click, hold, and drag the right mouse button in the viewer window.
Menu
- Settings - Displays the Material Viewer Settings Dialog.
- Actions → Control Light 1/2/3/4 - Sets the current light. The light must be enabled in the Material Viewer Settings Dialog for its effect to be visible.
- Actions → Reset Object Rotation - Resets the rotation of the object in the viewer.
- Actions → Save Screenshot... - Saves an image file containing the window's contents.