Greebler Library Management : Custom ObjectsCustom Objects represent Nurnies objects stored in the Greebler library. It isn't necessary to store your custom objects in the Greebler library but this feature is provided so that you can collect and organize those that you use often for reuse in other projects. The only restriction on the object being used as a Custom Object is that it result in a Polygon object. This restriction does not apply when using "Represent as Instances" for Nurnies. Tutorial This is a quick tutorial that shows how to prepare and add a custom object to the Greebler library and use it in a scene. Add an Atom Array object from the Objects>>Modeling menu and a Pyramid object from the Objects>>Primitive menu. Child the Pyramid to the Atom Array. Set the Pyramid to Size to 200, 800, 200 and Segments to 6. Add a material to the Atom Array object if you like.
Make Editable (C key) and, if you added a material, move it to the Pyramid polygon object. Rename Pyramid to Tower. From the main menus, launch the Greebler Library Manager from Plugins>>KuoryumeDZ>>Greebler. Go to the Custom Objects tab.
In the Object Manager, click on Tower, drag it over the Nurnies list box in the Greebler Library Management window, and let go. Note the hand cursor signifies that you can drop the object. Give the process a few seconds as an icon is rendered. The icon image and object are saved to disk. You should now have a Tower object added to your Greebler library, ready for use. Close the current scene document to start a new one. With the Greebler Library Management window still open, select the Tower item and click Add To Document. Note that when a collection is added to the scene, the name will reflect this, e.g.: Nurnie_Library_Collection1. You can add as many collections as you like or add to the miscellaneous library from the Nurnies item list. From the main menus, add a Greebler Object by selecting Plugins>>KuroyumeDZ>>Greebler>>Greebler. Add a Sphere primitive. Child the Sphere to the Greebler object. Select the Greebler object. Select the Base tab and disable Generate Base. Select the Stock Greebles tab and disable Generate Greebles. Select the Custom Nurnies tab and enable Generate Nurnies. Disable both Grouping options. Drag-and-drop the Nurnie_Library_Misc Null object into the Library linkbox under the Custom Nurnies tab. That's it. Each object you add to the library is stored permanently on disk for later use as a Cinema 4D document file. |