public class L2RDanmaku extends R2LDanmaku
CORDON_RENDERING_TIME, MAX_RENDERING_TIME, mDistance, mLastTime, mStepX, RECT, x, y
alpha, borderColor, cache, DANMAKU_BR_CHAR, duration, filterResetFlag, firstShownFlag, FLAG_REQUEST_INVALIDATE, FLAG_REQUEST_REMEASURE, flags, forceBuildCacheInSameThread, index, INVISIBLE, isGuest, isLive, lines, measureResetFlag, mFilterParam, mTimer, obj, padding, paintHeight, paintWidth, prepareResetFlag, priority, requestFlags, rotationY, rotationZ, syncTimeOffsetResetFlag, tag, text, textColor, textShadowColor, textSize, timeOffset, TYPE_FIX_BOTTOM, TYPE_FIX_TOP, TYPE_MOVEABLE_XXX, TYPE_SCROLL_LR, TYPE_SCROLL_RL, TYPE_SPECIAL, underlineColor, userHash, userId, visibility, VISIBLE
构造器和说明 |
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L2RDanmaku(Duration duration) |
限定符和类型 | 方法和说明 |
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protected float |
getAccurateLeft(IDisplayer displayer,
long currTime) |
float |
getBottom() |
float |
getLeft() |
float[] |
getRectAtTime(IDisplayer displayer,
long time) |
float |
getRight() |
float |
getTop() |
int |
getType()
return the type of Danmaku
|
void |
layout(IDisplayer displayer,
float x,
float y) |
measure
draw, getActualTime, getAlpha, getDrawingCache, getDuration, getTag, getTime, getTimer, hasPassedFilter, isFiltered, isFilteredBy, isLate, isMeasured, isOffset, isOutside, isOutside, isPrepared, isShown, isTimeOut, isTimeOut, prepare, setDuration, setTag, setTag, setTime, setTimeOffset, setTimer, setVisibility
public L2RDanmaku(Duration duration)
public void layout(IDisplayer displayer, float x, float y)
layout
在类中 R2LDanmaku
public float[] getRectAtTime(IDisplayer displayer, long time)
getRectAtTime
在类中 R2LDanmaku
protected float getAccurateLeft(IDisplayer displayer, long currTime)
getAccurateLeft
在类中 R2LDanmaku
public float getLeft()
getLeft
在类中 R2LDanmaku
public float getTop()
getTop
在类中 R2LDanmaku
public float getRight()
getRight
在类中 R2LDanmaku
public float getBottom()
getBottom
在类中 R2LDanmaku
public int getType()
BaseDanmaku
getType
在类中 R2LDanmaku